![]() This is almost the same as the final game's same mission. ![]() Mission #5: Time Bomb Destroy 10 bomb gems by matching them before the countdown reaches zero! 2 missions are unplayable.Īll but 4 missions select the background randomly, unlike the final game's missions. 4 missions require repairing in order to play. 3 missions require the use of the debug menu because one must bypass the Quest Menu. The only way to play them is by hacking the current quest.cfg.ġ2 missions can be played without problems. There are 21 missions in defaultquest.cfg. However, it IS still loaded by the game, and partly used by the Debug Menu It's not used by the game by any normal means. Only quest.cfg is used by the actual Quest mode.ĭefaultquest.cfg has early designs of Quest mode. There are two different Quest mode configuration files: defaultquest.cfg and quest.cfg. tips.txt: Tip of the day (Appears during loading screen).speed.cfg: Lightning mode configurations.secret.cfg: Secret modes configurations (Poker, Butterflies, Ice Storm, and Diamond Mine).quest.cfg: Final Quest mode configurations.defaultquest.cfg: Early Quest mode configurations.Inside main.pak, there is a "properties" directory which has configuration files. The board can not level up with this gem present, even when the progress bar is full. Similar to the Doom Gem, it's locked into place and won't swap with neighboring gems, and refuses to match with same colored gems. 6.1.3 ColorCountTarget and ColorCountTargetSec.5.19 Mission #19: Lead to Gold - Othello.5.13 Mission #13: Lead to Gold + Time bomb.5.3 Mission #3: Lead to Gold - Columns & Rows.5.2 Mission #2: Lead to Gold - Yellow matches.5.1 Mission #1: Lead to Gold - Any match.4.2.2 Scrambler, Detonator and Coin Gems.4.2 Leftovers from Bejeweled Blitz (Windows).
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